This was my first freelance collaboration, working alongside Marius and James from PsychFi to develop the VR app 'Glitch In The Machine.' Created for an immersive theatre experience at the BoomTown music festival, the narrative involved 'kidnapping' select audience members to have them test the VR experience.
Developed in Unity using the Google VR Cardboard package from GitHub, this project featured my contributions in 3D level design and the planning of branching narrative paths for visitors.
Featured in the BoomTown CH9 Theatre Experience flashback video
Updated Version for Google Play