London Seven Dials Covent Garden 1900
London Regent Street 1930
London Tower Bridge 1930
Yosemite Valley 1800s
I conducted a photogrammetry session at the University of Wrocław, capturing the iconic Fencer Fountain with RealityScan. By processing these photos into COLMAP data, I am creating an expansive 3D environment through Gaussian Splatting in Lichtfeld Studio.
Using third-party drone footage required a complex pre-processing stage. I had to manually verify the connectivity between frames before I could successfully generate a COLMAP database for the Gaussian Splatting pipeline.
I reused the COLMAP data from the University of Wrocław project to generate Triangle Splats. By utilizing vertex painting instead of traditional textures, I significantly boosted rendering performance while maintaining the structural integrity of the model.
I conducted a small simulator test in Unreal Engine 5 using Triangle Splats of a tree stump I found in the woods. By using this method, I was able to maintain high fidelity without the typical performance overhead of high-resolution textures.